A downloadable game for Windows

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"Alone" is a meticulously crafted level that I designed and developed myself, reflecting my ongoing exploration and growth in environment and level design. It immerses players in an eerie and abandoned setting, while offering an engaging mystery adventure gameplay experience. By carefully exploring their surroundings, players uncover hidden interactions and discover meaningful dialogue that propels the captivating storyline. These discoveries serve as the key to progressing through the level and ultimately unlocking an escape plan.


Duration

March 2022 - April 2022  |  May 2023 - June 2023 (revisited)


Team Size

Solo project


Roles

Developer, Gameplay Programmer, Environment Designer, Level Designer, UI/UX Designer, & 3D Artist


Contributions

- Managed project timeline, scope, and task prioritization

- Designed level map and game concept for cohesive implementation

- Sculpted the landscape, painted the terrain, and generated the foliage

- Constructed an abandoned house using BSP geometry tools

- Incorporated marketplace assets and materials to complement the theme

- Refined the lighting, reflections, and atmospheric fog

- 3D modeled two objects with four levels of detail

- Created a class of objects that can be investigated by the player to reveal dialogue, enable outcomes, and trigger events

- Developed start menu, how-to menu, and dialogue user interfaces

- Designed and implemented an icon indicator for investigable object interface

- Conducted a playtest to gather feedback and documented the results

- Outlined plans for future revisions


Tools

- UE Blueprints

- Unreal Engine

- 3ds Max

- Illustrator

- Microsoft Office Suite


Features

- Environment Design & Borders

- User Interface

- Interactable Objects

- Responsive Dialogue & Options

- Equip Objects To Character

- Check For End Level Criteria

- 2D & 3D Asset Designs


More on this Project


Download

Download
Alone.exe 186 kB

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